First of all, special thanks to Zueuk (https://www.deviantart.com/zueuk) who had the patience to explain me all the hypertile stuff =D
There is also an awesome hypertile tutorial that you should check out first: Hypertile Uncovered With 3D
Basics
To make a basic hypertile, you will need 2 transforms: Basic hypertile
hypertile2, rotated 180 degreesbubble (small amount, about 0.25 lets say) with pre_blur
The exact bubble size to fill a hypertile can be calculated exactly, or you can just change the amount of bubble until it fits.
The hypertile has two parameters, p and q. Basically, this means it takes p-gons, with q polygons meeting at each vertex (this doesn´t mea